Princess Maker: Children of Revelation Fate Cards
Fate cards
From the hardest endings. Strong effects that can reshape a run.
| Card | Effect | Unlocked by |
|---|---|---|
| Child of Prophecy? | Increase success rate of all activities | an ending for the first time |
| Princess Maker | Education cost no money. | Princess |
| Perfect Reign | All activities start with a 100% success rate. | Queen |
| You speak of rules? | Any Fate Card can be placed in any slot. | Demon King |
| Legacy of Magic | Intelligence, Magic and Spirit never decreases. | Royal Wizard |
| Keen Eye | Sensitivity, Sense and Charm never decreases. | President of the Royal Art Academy |
| No Retreat | Stamina, Strength and Agility never decreases. | General |
| A Stable Civil Servant | Increases starting money. | Scholar |
| Find Happiness | Removes the effect of all equipped cards. | True |
Belief cards
Mostly from class, darkness and marriage endings. Contest, combat and condition bonuses.
| Card | Effect | Unlocked by |
|---|---|---|
| Shady Deals with the Judges | Earns higher scores at the Arts Festival. | Salon Lobbyist |
| Artistic Cuisine | Earns higher scores in the Cooking Contest. | Painter |
| Advanced Magitech | Increases magic attack power during battle. | Magic Engineer |
| Manners 101 | Increases physical attack power in battle. | Etiquette Teacher |
| Dance Troupe Tour | Reduces the Condition required for Expeditions. | Dancer |
| Power of Voice | Reduces prices at the clothing store. | Prima Donna |
| Pupil's Duty | Manners never decrease. | Swordsmanship Dojo Master |
| Slay! | Encounters monsters more often in Exploration. | Capital Elite Corps |
| Communication Beyond Species | Can talk with all monsters. | Diplomat |
| Lively Steps | Always moves quickly during exploration. | Music Instructor |
| Prosperity in Chaos | Recovers Condition each month while propensity is Chaos. | Fortune Teller |
| Princess & Prince | Reduces the Manners required at the castle. | King Agares marriage |
| With Charles | Increases money earned from selling items at the General Store. | Charles marriage |
| With Clivia | Reduces Condition consumed at the Botanical Garden. | Clivia marriage |
| With Olea | Reduces Condition consumed at the Infirmary. | Olea marriage |
| With Lupo | Reduces Condition consumed at the Blacksmith. | Lupo marriage |
| With Agares | Reduces Condition consumed at the Checkpoint. | Normal Agares marriage |
| With Gremory | Reduces condition consumed at the Maid Cafe. | Gremory marriage |
| With Cresty | Receive money on the parent's birthday each year. | Cresty marriage |
| With Gracillis | Receive money on your daughter's birthday each year. | Gracillis marriage |
Freedom cards
Mostly from job endings. Starting alignment, lesson boosts and money.
| Card | Effect | Unlocked by |
|---|---|---|
| Never Forget History | Starting propensity begins at Lawful. | Historian |
| I'm Not Drunk! | Starting propensity begins at Chaos. | Bartender |
| For a Masterpiece | Increases stats gained from Art lessons. | Carpenter |
| Animal Rhythm | Increases stats gained from Music lessons. | Ranch Manager |
| Fitness First | Increases stats gained from Martial Arts lessons. | Village Healer |
| Dance with the Dress | Increases stats gained from Dance lessons. | Fashion Designer |
| Blooming Magic | Increases stats gained from Magic Studies lessons. | Horticultural Therapist |
| Mysterious Income | Gain extra money each month. | King of the Back Alleys |
| If you're going to rest | Reduces vacation costs. | Unemployed |
| Hands that Remember | Sometimes get 1 extra item when purchasing, and propensity shifts toward Chaos. | Thief |
| Overflowing Charm | Charm start at 100 and cannot decrease. | Femme Fatale |
| A Diet Made with Love | Increases the effect of diet plan. | Cube Marriage |
| Let Money Make Money | Gain an additional 4% of your money each month. | Head of a Housekeeping Service Company |
| Prepaid | The peddler no longer asks for payment. | Not listed on the wiki |
| Cuteness Keeps the Peace | Never takes the first hit in any battle. | Maid Cafe Superstar |
| The Story Begins | Start with the book "Princess Maker." | Writer |
Card sets players use
- Queen: Princess Maker + a movement card for exploration + Let Money Make Money (from the "Endings Hint / Guide" on Steam).
- Princess: A Stable Civil Servant (more starting gold) + With Gracillis (gold on your daughter's birthday) + a music lesson booster.
- Demon King or King of the Back Alleys: Princess Maker + Artistic Cuisine for early cooking wins + Let Money Make Money. I'm Not Drunk! is optional because Chaos is easy to reach.
- Femme Fatale: A Stable Civil Servant + With Gracillis + I'm Not Drunk!
Routes for these are on the endings page and in the walkthroughs.
Fate card questions
How do fate cards work?
Reaching an ending unlocks a card. When you start a new game you equip one card of each type: Fate, Belief and Freedom. Cards stay with your account between runs.
How many fate cards are there?
The developer said 55 in the June 2026 content update and added one more in 0.9.7, so 56 before 1.0. The fan wiki lists 45. The 1.0 endings may add more.
What are the best fate cards?
Princess Maker (free lessons) is the strongest for stat-heavy endings. Perfect Reign (every activity starts at 100% success) comes from the Queen ending. Let Money Make Money (4% of your gold each month) is the go-to money card, and You Speak of Rules? lets any card go in any slot.
What does Find Happiness do?
It removes the effect of every equipped card. It comes from the True Ending and is meant for a no-bonus run.
List checked:
Sources: fan wiki Fate Cards page (effects and unlocks); developer notes for 0.9.5 and 0.9.7 (card count, the 5%→4% cut to the interest card); Steam player guides. Card names follow the English game text as listed on the wiki.